Tuesday, May 17, 2011

Egg Drop Challenge

Total achievements earned: 25


Our design was two air packs surrounding the egg held together with tape. We slowed this down sigtnificantly with a parachute. A suggested achievement for next year would be length of flight time, awarded in steps like size and weight.






Brainstorming
-Create a sketch of one possible solution. Include labels.



-Create a sketch of another possible solution. Include labels.



-Create a sketch of a third possible solution. Include labels.



-Use a decision matrix to justify the approach you chose.




Material Prep
-Generate a list of materials required for build day.
-Document a plan to ensure materials are brought in on block day.




Build Achievements

Material Size:
(your egg is not included in the material size)
(air is ubiquitous and not included in material size. "Rare" commodities like helium are.)
-Your materials fit inside a printer paper box
-Your materials fit inside a shoe box

Material Weight:
(your egg is not included in material weight)
-Your materials weigh less than 500 grams.
-Your materials weigh less than 300 grams.
-Your materials weigh less than 200 grams.
-Your materials weigh less than 150 grams.
-Your materials weigh less than 100 grams.
-Your materials weigh less than 50 grams.


Drop Achievements

Drop Accuracy:
-You hit the butcher paper!
-You hit inside the third ring!
-You hit inside the second ring!

Egg Resilience:
-Your egg didn't break in any way! (awarded three times)
-Your egg didn't break in any way! (awarded three times)
-Your egg didn't break in any way! (awarded three times)


Calculation Achievements
-Describe an aspect of the event using arithmetic.
-Describe an aspect of the event using geometry.
-Describe an aspect of the event using algebra.
-Describe an aspect of the event using calculus.


In our class, our design did quite well, as well as Mia's design, which was much like our brainstorm #3.

Next time, I would try to make our design more accurate to hopefully get a bullseye. Maybe we could add adjustable wings to guide it depending on the wind.

Glider Challenge

Because I was absent for a majority of the assignment, I did not make a design myself. Instead, I took pictures of the day the gliders that were tested. Below, in Rafe's left hand is the winning design. It was a very simple paper airplane, yet it went the furthest.





Below is a full shot of everyone about to throw their gliders. It was a problem to throw them here because a draft was created by the walkway you can see below the poster.


Here is Henry's design. It did not work quite as well as Rafe's because the wings were so long that they weighed it down which made for poor long distance flight time.


Monday, April 25, 2011

Machine Capstone Project

Brainstorming Ideas: Here are a few brainstorming sketches; ideas of ways to approach the project.

The first is a bucket of all the marbles on a movable track that can dump each marble into its specific cup. Marbles are differentiated using a photoresistor near the bottom of the bucket where the marbles come out.

The second is a size separator where the marbles roll down a track and each falls into a different hole based on their size.



The third is a motor gate design, where each marble goes down the track separately and a gate guides it into its respective box. This was the design we were able to be successful with.

The fourth is a pneumatic gate design, exactly like the motor gate design, but using pneumatics instead of motors. Pneumatics is a motor system that uses air powered moving air instead of electricity for power. We chose this design originally, but switched to the motor design when we discovered there weren't enough parts for each group to do a pneumatic motor design.

Decision Matrix: Evaluate the four solution ideas using a decision matrix. Determine the best solution to the problem. Final Design Solution: See the blog post titled "Pneumatic Design" for a picture of our pneumatic design.



Design Modifications: At first, we were trying to make a gate system with all pneumatics, but because the whole class was trying to do that as well, it was extremely difficult to find enough parts for everyone. We discovered that we could get the same linear motion job done with motors, so we switched our whole project to this. An exception to the pneumatic requirement was made for our group because of this learning process we went through.



Final Design:

Our first picture is a where the marbles start-going over the magnet. This picks up the metal marbles and the adjacent gate pushes them into the basket. The marbles that aren't metal continue to roll into the gate, where the light and photoresistor examine them and give the reading to our program.


Next, the program pushes out the right gate for the marble it has read and the gate that is holding the marble opens. The marble then slides right into the basket, guided by the just opened gate.


Lastly, the wooden marbles roll into a basket at the end, as the program does not open a gate for them.


This is a shot of our project as a whole. The red walls are used to guide the marbles from falling off the track.



Our programs are shown above and below. Above is the cascading sequence (a subprogram) that decides which gate to open after the photoresistor has done its reading. Below is the main program that refers to the subprogram, called "pushers".

  • Reflection: We successfully a machine that differentiated between five types of marbles.
  • Our model went through multiple prototypes.
  • As explained earlier, there were not enough parts for us to use pneumatics, so we switched to motors. These turned out to be easier to program.
  • A problem we ran into was that the color sensor we used was very sensitive and seemed to vary its readings from day to day. Before each use we had to test our values and adjust accordingly, but the design worked quite well after the adjustments.
  • Our other dilemma was getting it below 2 minutes. The machine we designed sorted 15 marbles in approximately 2 minutes and 25 seconds. We were given an exception for this, because motors work slower than pneumatics.
  • Regarding our programming, we made a main program with a singular subprogram imbedded in it, as mentioned above. It was a challenge to program because neither of us had ever made such an intricate program before but we received help from both David Cuban and Austin VonPohle and were able to make a working program. Overall, we believe that we succeeded in making a working program with a efficient machine.

Tuesday, March 22, 2011

Pneumatic Design


This is our marble with numatics. There are not enough parts so we are going to change the numatics out for motors.

Thursday, March 3, 2011

Please Regrade These

Tennis Ball Game
Survival at Sea
Content is King -- link to class blog and extra credit?
3.1.1
3.1.7
Robopro 2- subprogram

*** I added pictures to every blog post that didn't previously have them.